Facial Animation Research

Summer 2000

I was accepted on a student scheme to be funded for research within the Department of Computer Science during the Summer of 2000. As part of this project, I helped to develop a reasoning, expressive, animated virtual assistant. I developed a muscle-based facial animation technique allowing lip-synchronisation with text-to-speech output and facial expressions. I was able to carry on this work as a part of my fourth-year project into augmented reality.

face model in base position face model showing mesh lines and defined muscles face model showing example deformation of the muscles
Sample screen-shots of the completed muscle-based model in action
Images (left-to-right): (a) mesh before deformation, (b) illustration of mesh lines and defined muscles (red/yellow lines), (c) Example deformation of the muscles.

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